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AI Insights · Timothy · January 2022

Top Down Games Performance in Latin America Q4 2021

Discover how top down games like Clash Royale, Brawl Stars, and others performed in terms of downloads, revenue, and active users in Latin America during Q4 2021.

Top Down Games Performance in Latin America Q4 2021

The fourth quarter of 2021 saw significant activity in the top down games category across Latin America. Let's dive into the performance of the top five games on a unified platform, revealing key trends in downloads, revenue, and active users.

Clash Royale from Supercell experienced robust growth throughout the quarter. Weekly revenue peaked at around $629K in the week of December 20th, while weekly downloads saw a high of approximately 946K in the same period. Active users consistently increased, reaching nearly 37.8M by the end of December.

Brawl Stars, also from Supercell, had a notable peak in weekly revenue around mid-December, hitting about $402K. Downloads surged towards the end of the quarter, with a high of roughly 446K in the last week of December. Active users saw fluctuations but remained strong, ending the quarter at about 6.5M.

Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. exhibited steady performance with a peak in weekly revenue at approximately $248K at the end of November. Downloads peaked early in the quarter at around 781K in the first week of October. Active users showed a steady pattern, closing the quarter at around 2.3M.

League of Legends: Wild Rift from Riot Games saw a consistent increase in weekly revenue, reaching around $230K by the end of December. Downloads were relatively stable, peaking at about 115K towards the end of November. The game maintained a solid base of active users, ending the quarter with approximately 1.2M.

Finally, 8 Ball Pool™ by Miniclip.com saw a gradual increase in weekly revenue, peaking at about $154K in the last week of December. Downloads also saw an upward trend, reaching approximately 643K in the same period. Active users increased steadily, ending the quarter at around 8.3M.

These insights, sourced from Sensor Tower, highlight the dynamic nature of the top down games market in Latin America during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022